If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.
Re-released as CART Racing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
According to gamesindustry.biz both Frank Sagnier and Rashid Varachia are stepping down from their roles at Codemasters at the end of July.
The news comes four months after Codemasters were purchased by EA.
Codemasters SVP of product development Clive Moody and SVP of publishing Jonathan Bunney will lead Codemasters going forward as a part of the EA Sports studio group, while Slightly Mad will also become an EA Sports studio (though they keep their CEO – Ian Bell).
It’s difficult to know what this means or how it changes anything, but if this wasn’t their choice you have to always wonder what exactly they did wrong in steering Codemasters to become something EA saw such value in.