Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Kunos Simulazioni have today deployed v1.7.11 update for ACC. You can see the changelog below:
GENERAL:
– Bonus livery for the “BMW Sim Time Attack” series.PHYSICS:
Balancing tweaks for the following cars and track categories:
– Ferrari 488 GT3 Evo at EU D
– McLaren 720S GT3 at IGT D
– Audi R8 LMS Evo at IGT D
– Lexus RC F GT3 at IGT D
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