Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Raceroom is a free-to-play online service that allows users to have an online career racing against others in ranked servers.
While the parallels to iRacing are obvious, Raceroom does a good job of standing out due to the fact it’s free (additional content is paid), and that there isn’t any oval racing.
Check out the trailer below:
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