Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Designed by Dallara and using a Ferrari-developed engine and gearbox package, the Haas VF-19 struggled with unpredictable handling during the 2019 campaign. It scored just seven points finishes in 42 opportunities.
First seen in sim racing with F1 2019: