Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
The 2019 McLaren MCL34 was a significant step forwards over the previous years car and allowed the team to score their best constructors championship position in seven years. It scored one podium, their first since 2014. Powered by the Renault E-Tech 19 V6 engine, McLaren finished fourth overall.
First seen in sim racing with F1 2019: