Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
4 Wheel Drive Full-size race trucks
700+ Horsepower, but typically ranges between 700-900hp
18″ Front wheel travel limit
20″ Rear wheel travel limit
113″ Minimum wheelbase
122″ Maximum wheelbase
93″ Maximum track width
4000 lbs. Minimum weight, including driver