Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
PiBoSo released a new update for the work-in-progress GP Bikes simulation a couple of days ago.
fix: suspensions length in loaded replays
fix: support for multiple controllers with the same name
fix: alpha textures mipmaps generation
fix: sound sources muted at distance
fix: transition between heading and lookback animations
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