If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Steam’s Early Access system requires a product to get a certain amount of support when a company is seeking approval. That’s where this product is at right now, and it appears it could do with our help.
So if motorcycle simulations interest you at all, head on over to their Steam listing and add it to your wishlist.
TrackDayR, formerly Bike Sim Experience, has been in development for a while and is being developed by a small Italian three-man team under the name MadCow (no relationship to rFactor modder “ModCowie”).
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