Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
First seen in sim racing with iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
As mentioned in the recent roadmap Studio 397 yesterday published an update to Portland on Steam:
– Updated Roads to work with latest material developments
– Updated Vegetation to latest material developments
– Reviewed Grass bumpiness
– Fixed some objects tagged as Hat that shouldn’t have been.
– Roughed up inside the curbs at the fast chicane
– Added a dedicated material which makes there more resistance on the grass to stop cutting (just on the polys next to the chicane)
– Fixed Fence/Tent lodding issues at Final Corners
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.