Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Kunos today deployed their second small update to the recent larger 1.6 version.
You can see the changelog below:
GENERAL:
– Fix for a potential crash when loading multiple gallery replays.GAMEPLAY:
– Potential improvement to general AI pace at high skill levels.PHYSICS:
– Audi R8 GT3 Evo front damping motion ratio correction.
– Mercedes-AMG GT3 and McLaren 720s GT3 rear suspension motion range tweaks on extreme loads.GRAPHICS:
– Fixed a missing LOD assignment for the Audi R8 LMS Evo.
– Removed flashing animation from the pitstop sign.
– Various livery fixes.
– Fixed an issue with opponent car LOD flicker when using mirror resolution settings.UI:
– Minor localization fixes.
– Radar now always visible even when the HUD is hidden when enabled.
– Special Events DLC evaluation check.
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