As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Monster Games have today released an update for their console-based World of Outlaws title that readies release for a couple of DLC items and brings a number of fixes for the software. Unfortunately there are no public release notes that I can find (I did ask them), but here is what was mentioned by Steve Myers (of iRacing) on Twitter:
– More selectable (I assume licensed) drivers in Late Model, Pro Late Model, and 360 series
– PS4 Pro maintains a more consistent frame rate
– Driver videos can now be skipped by pressing the X button on PS4/PS5 or A button on Xbox
– Fix issue allowing race to end under yellow flag
– Add support for upcoming content (DIRTcar UMP Modified DLC and Federated Auto Parts Raceway at I-55 DLC)
– Other minor improvements and fixes
The new DLC content is expected to release October 28, 2022.
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