If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Monster Games have today released an update for their console-based World of Outlaws title that readies release for a couple of DLC items and brings a number of fixes for the software. Unfortunately there are no public release notes that I can find (I did ask them), but here is what was mentioned by Steve Myers (of iRacing) on Twitter:
– More selectable (I assume licensed) drivers in Late Model, Pro Late Model, and 360 series
– PS4 Pro maintains a more consistent frame rate
– Driver videos can now be skipped by pressing the X button on PS4/PS5 or A button on Xbox
– Fix issue allowing race to end under yellow flag
– Add support for upcoming content (DIRTcar UMP Modified DLC and Federated Auto Parts Raceway at I-55 DLC)
– Other minor improvements and fixes
The new DLC content is expected to release October 28, 2022.
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