If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
F1GP is a simulation of the 1991 Formula One World Championship. It includes the 16 tracks from the season and allows the player to select from 18 teams.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Presented by the award-winning franchise Need for Speed, V-Rally 2 is the sequel to last year’s European racing game V-Rally. V-R2 is being built from the ground up with a brand-new engine, and is slated to have exhilarating rally racing and crisp, highly detailed graphics and special effects.
Players will be able to choose from 16 officially licensed 1999-edition rally cars, as well as 10 officially licensed bonus cars from rally racing history. Each car will feature realistic graphics and car physics, dynamic vehicle damage, animated drivers and copilots, and dirt and gravel spitting from all four tires as players slide around corners.
V-R2 will include more than 80 courses in 12 international locales, as well as roads covered with mud, snow, gravel, and dirt. Players can expect to race on treacherous icy roads in Sweden, sliding gravel roads in Indonesia, scenic roads along the Corsican coastline, and winding roads skirting the famous cliffs of Monte Carlo. The game also will feature a track editor, so players can create an unlimited number of new courses, each with conditions set to exact specifications.
Published by Electronic Arts, V-Rally 2 is scheduled to ship in fall 1999.