If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
In a post on their Discord channel, Milestone noted a new patch for Ride 5. The patch, released yesterday, has no build notes and no official documentation, but was “made specifically to improve time generation in qualifying sessions for AI”.
Full text of Discord message:
New patch is out! It has been made specifically to improve time generation in qualifying sessions for AI :)
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