Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Thrustmaster have announced and setup pre-orders for a new leather wheel rim called the Evo Racing 32R that is compatible with all Thrustmasters bases on PC, PS5, PS4, Xbox Series and Xbox One. The 12.6 inches / 32 cm in diameter rim includes magnetic sensor paddles, 25 action buttons including 4 encoders and a D-pad, plus 7 LEDs to display RPM and racing information.
Key points:
Round, leather-wrapped wheel rim (12.6 inches / 32 cm), for rally and other racing simulations
Long, curved paddle shifters
25 action buttons, including 4 encoders and a D-pad
7 LEDs (RPM, racing information), 2 display modes
EVO Racing range: detachable hub with wheel rims and paddle shifters of different sizes and shapes
Premium materials: brushed aluminum faceplate and leather-wrapped wheel rim
Compatible with all Thrustmaster bases on PS5 and PS4, Xbox Series and Xbox One, and PC (Windows 10 and 11)
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →