If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
I’m super-excited about this one, so you’re getting a news post about some screenshots, sorry.
EA have posted a few screenshots of their upcoming licensed WRC title on social media this week and while some of them have been used in various stories, some are new, but either way you can view them all at once right here:
1 reply
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →