Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
As of today the Web site has had as many visitors as it did since the re-launch last summer to the end of our previous year. 2019 saw 11,502 visitors after the site was brought back online and began to re-post news so to have already beaten that is a good sign that the site is growing.
I’m not doing any significant marketing of any kind, but I need to do a better job of posting news on social media rather than relying on people to visit the site. Current projections for 2020 should give around 50,000 unique visitors.
The highest viewed news item for 2019: Codemasters Acquires Slightly Mad Studios, Project Cars Franchise.