Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
SIMBIN have opened another studio in Sweden that is currently focused on an upcoming product.
Press statement:
SimBin opens a new studio in Falun, Sweden
As a key part of the SimBin growth strategy a new studio was opened in Falun, Sweden, on November 24.Henrik Roos, CEO and Peter “Poker” Wallenberg Jr, Member of the board, handled the scissors very well cutting the ribbon in front of a 100 guests that had joined SimBin at the opening ceremony.
– The main reason for the choice of location is the cooperation with Tension Graphics that has one of the top Game Developer schools in the Nordic region says Henrik Roos. This is an excellent way for SimBin to get close access to recruiting.
– In addition the local authorities have been easy to cooperate with and they have welcomed SimBin with open arms, says Magnus Ling, SimBin CCO.
The main goal for the studio is to develop full game productions for a specific platform. The Falun studio is already fully occupied in a project where more information will be revealed over time.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →