Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
In a social media post Rainbow Studios have announced that seven classic tracks are being brought back to life from previous MX vs ATV titles.
Here is the announced release schedule:
10/10 – Catapult Canyon & Grandview
10/24 – Savannah & Capital City
11/07 – Pinetop, Sandwick & Sugar Ridge
The 2023 Track Pack will give users automatic access.
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