As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Milestone have today released an update for their new Superbike title that does unfortunately not fix most of the issues I have seen, and I have seen noted by others.
Patch notes:
– Career mode: points attribution issue in Race 1 and Superpole Race fixed.
Now points are assigned based on the final standing of the related session (please note: this fix needs a new race week-end to be operative. In progress race week-ends won’t be affected by the fix).
– Tissot Superpole Race: Guided Setup option is now available.
– Team performance value is now correctly displayed in the selection menu pages
– Minor fixes
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