Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
There’s no secret that Embracer have been trying to figure out their finances for a while. In the meantime, one of their healthiest developers (for driving games, at least) figured out a way to free itself from the situation by securing $500m in funding from investors and effectively buying itself back from Embracer Group.
My understanding here is that Saber Interactive now becomes a privately-held company, free of stock holder influence, and that both SnowRunner and Expeditions: A MudRunner Game are safe. I’m yet to see evidence that Saber Porto, formerly known as Bigmoon Entertainment, were a part of the deal. I hope so, though, as that would mean the Dakar franchise is also safely moved elsewhere.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →