Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
As previously teased, Competition Company have now officially announced Road Atlanta will be coming to their beta on November 24, 2023.
Their text:
Get ready to race on one of the most iconic tracks in the world! Road Atlanta is coming to RENNSPORT, and it’s going to be epic!
This new track features everything you love about RENNSPORT: challenging corners, high-speed straights, and stunning scenery. But Road Atlanta is also known for its unique challenges, like the Esses and Turn 10A.Will you be able to master this legendary track and set the fastest lap times?
Trailer:
View this video on YouTube: https://youtu.be/eDy7RqWFQxs and please consider subscribing to RSC’s main channel.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →