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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Relatively unknown developer PLUTONIZATION today announced Rev to Vertex, a touge racing title that looks absolutely visually stunning and exotic. Set in Hong Kong’s Tai Mo Shan Country Park, the trailer (below) gives us a very quick glimpse into the physics and visuals we can expect from this title.

A demo is expected in September, with full release due in December, 2022. You can wishlist on Steam.

Edited: I Earlier stated this was a drifting game, but I’m told it’s not. I misunderstood the press release. Races are 1 vs 1 and won apparently by distance gained on the opponent on twisting, often dangerous roads where obviously drifting is quicker (think of rallying). I now know this is called ‘touge racing’ – something I had never heard of. But it sounds awesome!

Trailer below screenshots.

Trailer:

View this video on YouTube. Please consider subscribing to RSC’s channel.

Full press release:

Rev to Vertex sets on track for demo release on Steam PC in late September

A new racing sim is about to mark new territory. The new racing sim is titled “Rev to
Vertex” (R2V). Developed by “Plutonization,” a small development team led by Macau Grand
Prix race winner in Hong Kong. R2V is a whole new genre. An RPG story-driven car simulator
set in the unexplored hills and streets of Hong Kong.

Immerse yourself into the world of street racing and high-speed battles. Battle through
rivals as you rank up to be the top driver in the scene and uncover the secrets of the virtual
world.

R2V, unlike any rally or racing circuit game, you don’t win by crossing a finish line.
Instead, you engage in touge battle rivaling road racers on the fly. Speed through hill climbs and
street tags. Distance yourself until your tail light vanishes from your opponent to claim victory.
R2V’s vast collection of cars and the ability for players to fully mod and customise their vehicles.
You will always ride with style and finesse.

The game brings reality into your monitors by taking geospatial data of the road as the
most accurate reference, tracing every spec of reality and creating the racing tracks simulating
our world. The game explores to give racing fans fresh and exciting tracks. R2V’s maps are
currently set in Hong Kong at release and expand across the ocean on future updates.

The development team for R2V created the “Route Twisk” track for Shell Plc on the
“Shell Route Twisk Battle 2021.” The team in development for R2V is committed to creating the
most authentic Hong Kong made by Hong Kong. Unveil their fruits of labour in their next project,
“Rev to Vertex.”

The game will be released on PC via Steam and available through early access. Epic
Games Store will follow soon after. More maps and vehicles will be available through DLC and
updates.

Rev to Vertex | Official Reveal Trailer: https://www.youtube.com/watch?v=-lbani3bS5c
Steam page: https://store.steampowered.com/app/2022140/Rev_to_Vertex/
Official website: https://www.rev2vertex.com/
Discord: https://discord.gg/vx9mrWGN7N
Facebook Page:https://www.facebook.com/RevtoVertex

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

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