Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Kitt Peak have released an update for Racing Days R that fixes an issue with QuickTimeVR 2.1. The software is now compatible with Mac OS 8:
System8など新しいシステムで採用されたQuickTime3.0に含まれるQuickTimeVR2.1との互換性の問題で終了時にシステムエラーとなっていました。
Running Today This software and the demos can be run using the SheepShaver PowerPC emulator with a virtual machine. Your VM should have Mac OS 9.0. You will most likely need to install Quicktime VR, and update Quicktime itself if you have an older version installed.