Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Brno, located near Brno, Czech Republic, is a 3.357-mile roadcourse that is well-known to older sim racing having featured prominently in the GTR titles, and has hosted many different types of racing, including major championships in real life. You can grab it in the Raceroom store.
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