If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Sector3 have updated Raceroom again today, giving a second hotfix to their major June release.
Update details:
Download size = 200MB
Client version = 0.9.3.010
Client BuildID = 6937443
Changelog:
FFB – tied engine vibration effect to engine inertia, so electric cars get almost zero while a big V8 gets more
Menu – Added a cockpit camera pitch control in the FOV section
Menu – Added possibility to also unpause by pressing the Pause control again
Menu – Hidden the Gamepad rumble toggle if current controller is not a gamepad
Menu – Hidden the Triple Screen setup menu while in VR
Menu – The Options menu now remembers the last used tab
Menu – Add background to garage menu in VR as the panning cameras were reported as inducing motion sickness. We will make those intro cameras static in a future update
Menu – Added FFB Meter and FFB Multipliers binds to FFB options page
Menu – Re-enabled “jump to bind” feature when a button is pressed but we now ignore most common axis binds to prevent sudden jumps reported on some controllers
Possible fix for some AI’s seen jumping in certain occasions
Localization – Fixed german localization for “Geist anzeigen”
Hockenheim – Fixed the outside curb of the stadium entrance that had a lost polygon of surface material shooting cars into space
Sparks – Made sparks coming from AI’s more likely to occur for FR90, DTM 2020, P1, P2, Group 5, Group C, FR-J, FR-2, FR-3
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