Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
The August, 1998 issue of PC Zone had a small preview of the upcoming historic Trans-Am simulation from GT Interactive. There’s no new information other than the release date, which seems to have been brought forward from the original Spring, 1999 window.
If you’ve ever fancied yourself behind the wheel of a Ford Mustang, AMC Javelin, Plymouth Barracuda, Chevrolet Camaro, Pontiac Firebird or Trans Am, look out for GT Interactive’s Trans-Am Racing this October. It’s a 3D race sim that captures all the thrills and spills of the 1968-72 SCCA series. The developers insist that their physics model is the most accurate yet, and to help make the game accidents seem more realistic they even went to the extent of crashing the cars and analysing what happened. They also brag that their 16-player network option is unequalled by any other driving game.
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