Share News

Facebook Twitter Reddit

Search

Featured Article

An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Game DatabaseRSC contains a database of 158 developers, 475 software titles, 374 cars, 42 bikes, 242 tracks and more...
Brabham BT24

Generally credited with being the car that won the 1967 title, the Brabham-Repco BT24 ran in eight of the 12 races, winning three times and taking 11 podiums that year.

World Champion Denny Hulme and team owner Jack Brabham also drove the BT19 and BT20 earlier in the season.

First seen in sim racing with GPL (1998).

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
More Playable

Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership, Facebook subscription or by using any of the affiliate links below. Have any other ideas of how to support? E-mail us.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
FanaticalCDKeysAmazonAmazon UKProject Motor RacingiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42
Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

Following on from the recent developments by SK Chow that created a new editing tool for IndyCar Racing II, GPLaps Jake has developed a tool to interpret physics output from the simulation and turn them into force feedback values, effectively allowing the 1995 software to have modern force feedback. In a video posted on his YouTube channel, Jake detailed the process, and explained how to configure it.

He has released a package on GitHub.

View this video on YouTube: https://youtu.be/XVB49hHSEos and please consider subscribing to RSC’s main channel.

Related News

Related Software

IndyCar Racing II

ICR2 is a simulation of the 1995 IndyCar Series. It featured 15 tracks and a selection of chassis and engines.

Re-released as CART Racing.

 
 
Admin | Cookie Policy | Race Sim Central © 1999 - 2025