Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Over Jump Rally, the magnificent looking SEGA Rally clone with modern graphics, is now listed on Steam and available to be wishlisted.
Description:
DRIFT LIKE IT’S 1995
Put your helmet on, fist-bump your co-pilot, and get ready to drive flat out for another lap in the legendary Forest stage!
Challenge yourself to improve your best times or just take a walk around the Yosemite Pioneer History Center, where the event takes place… you might find some familiar faces!CAUTION! Nostalgia overload!
WHAT’S THIS PROJECT ABOUT:
Over Jump is an independent and unofficial tribute to Sega Rally Championship, the glorious arcade racing game from 1994. The idea is to recreate it using Unreal Engine 5: refreshing the graphics to today’s standards while keeping the same arcade driving style.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →