Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
2 Wheel Drive Full-size race trucks built on a standardized chassis
700+ Horsepower, but typically ranges between 700-900hp
18″ Front wheel travel limit
20″ Rear wheel travel limit
117″ Maximum wheelbase
93″ Maximum track width
4000 lbs. Minimum weight, including driver
iRacing also offer a Pro 2 Lite variation with reduced horsepower.