Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
A new spectacular batch of screenshots and new trailer were released to press at E3. The trailer does a very good job of showing off the diversity of content available in the November, 2014-scheduled release. Check out the trailer below the screenshots.
Trailer:
View this video on YouTube: https://youtu.be/TFzyDAN0nE4 and please consider subscribing to RSC’s channel.