As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Frontier posted a new trailer/feature for their upcoming F1 Management title yesterday that includes some information on recruiting staff and drivers for your dream F1 team. It looks quite in-depth, but does have at least one missing aspect that is signing drivers before their current contract has expired. It seems all hiring in this game will be instant, as you always seem to have to buy out existing (current) contracts. I guess I don’t understand why I can’t hire a driver to start next season or the season after as is often seen in the real world.
View this video on YouTube. Please consider subscribing to RSC’s channel.
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