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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.

 

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Last week Motorsport Games released the expected 1.5.1.0 update to NASCAR 21 that was initially delayed from April. You can see the full release notes below, but here are the major changes:

– 4K resolution at 30 FPS for Xbox Series X and PlayStation 5
– 4k upscaling at 30FPS for Xbox Series S
– Online cross-generation console gameplay
– Save imports from previous generation consoles
– Support for PlayStation 5 activities
– Bug fix for Career Mode where players were appearing under their car
– Fix for some lighting issues at night tracks
– Fix for stats being displayed incorrectly for stages in the standings menu

Full Notes:

Versions

Xbox Patch – 1.5.1.0
PlayStation Patch – 1.5.1.0
PC/Steam Patch – 1.5.1.0

Release Dates

Xbox – 6/23/2022
PlayStation – 6/23/2022
PC/Steam – 6/23/2022

NEXT GEN UPGRADE FOR XBOX SERIES X|S AND PLAYSTATION 5

4K resolution at 30 FPS for Xbox Series X and PlayStation 5

4k upscaling at 30 FPS for Xbox Series S

Online cross-generation console gameplay

Save imports from previous generation consoles

Support for PlayStation 5 activities

CARS & SCHEMES

Fixed an issue for Career Mode where players were appearing under their car
Fixed an issue where anti-lock brake system was stuck on
Fixed an issue where sponsored logo’s light was heavily reflected on the cars while on track

TRACKS

Fixed an issue with the lighting at some of the night race tracks

PIT STOPS

Fixed an issue in which high assists caused difficulties while pitting at certain tracks

AI

Fixed an issue in which the AI are driving off the apron and cutting corners short at Homestead
Fixed an issue in which AI takes control of a user’s car when passing next to the pit stop entrance

UI

Fixed an issue that showed miscellaneous stats incorrectly for stages in standings menu
Fixed an issue in which a quick selection of options from the Garage Pause Menu would trigger a softlock
Fixed an issue that would cause the title to crash while being idle in Race Results screen at COTA after unlocking the “Road Course Ringer” and “Winner” trophies

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