This Footwork–Arrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.
First seen in sim racing with F1GP (1992).
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Last week Motorsport Games released the expected 1.5.1.0 update to NASCAR 21 that was initially delayed from April. You can see the full release notes below, but here are the major changes:
– 4K resolution at 30 FPS for Xbox Series X and PlayStation 5
– 4k upscaling at 30FPS for Xbox Series S
– Online cross-generation console gameplay
– Save imports from previous generation consoles
– Support for PlayStation 5 activities
– Bug fix for Career Mode where players were appearing under their car
– Fix for some lighting issues at night tracks
– Fix for stats being displayed incorrectly for stages in the standings menu
Full Notes:
Versions
Xbox Patch – 1.5.1.0
PlayStation Patch – 1.5.1.0
PC/Steam Patch – 1.5.1.0Release Dates
Xbox – 6/23/2022
PlayStation – 6/23/2022
PC/Steam – 6/23/2022NEXT GEN UPGRADE FOR XBOX SERIES X|S AND PLAYSTATION 5
4K resolution at 30 FPS for Xbox Series X and PlayStation 5
4k upscaling at 30 FPS for Xbox Series S
Online cross-generation console gameplay
Save imports from previous generation consoles
Support for PlayStation 5 activities
CARS & SCHEMES
Fixed an issue for Career Mode where players were appearing under their car
Fixed an issue where anti-lock brake system was stuck on
Fixed an issue where sponsored logo’s light was heavily reflected on the cars while on trackTRACKS
Fixed an issue with the lighting at some of the night race tracks
PIT STOPS
Fixed an issue in which high assists caused difficulties while pitting at certain tracks
AI
Fixed an issue in which the AI are driving off the apron and cutting corners short at Homestead
Fixed an issue in which AI takes control of a user’s car when passing next to the pit stop entranceUI
Fixed an issue that showed miscellaneous stats incorrectly for stages in standings menu
Fixed an issue in which a quick selection of options from the Garage Pause Menu would trigger a softlock
Fixed an issue that would cause the title to crash while being idle in Race Results screen at COTA after unlocking the “Road Course Ringer” and “Winner” trophies
Announced with the acquisition of rFactor 2 and Studio 397, this title is expected to use the rFactor 2 physics as a base on all platforms.