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Footwork FA12

This FootworkArrows car had a disastrious 1991 season. Firstly it couldn’t fit its engine, the Porsche 3512 3.5 V12, but even when it did it was heavy, slow, and unreliable. By mid-season the team redesigned the chassis to fit a Hart-prepared Cosworth-Ford DFR V8 engine, but that only led to a season high 10th-place finish in the Japanese Grand Prix.

First seen in sim racing with F1GP (1992).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Last week Motorsport Games released the expected 1.5.1.0 update to NASCAR 21 that was initially delayed from April. You can see the full release notes below, but here are the major changes:

– 4K resolution at 30 FPS for Xbox Series X and PlayStation 5
– 4k upscaling at 30FPS for Xbox Series S
– Online cross-generation console gameplay
– Save imports from previous generation consoles
– Support for PlayStation 5 activities
– Bug fix for Career Mode where players were appearing under their car
– Fix for some lighting issues at night tracks
– Fix for stats being displayed incorrectly for stages in the standings menu

Full Notes:

Versions

Xbox Patch – 1.5.1.0
PlayStation Patch – 1.5.1.0
PC/Steam Patch – 1.5.1.0

Release Dates

Xbox – 6/23/2022
PlayStation – 6/23/2022
PC/Steam – 6/23/2022

NEXT GEN UPGRADE FOR XBOX SERIES X|S AND PLAYSTATION 5

4K resolution at 30 FPS for Xbox Series X and PlayStation 5

4k upscaling at 30 FPS for Xbox Series S

Online cross-generation console gameplay

Save imports from previous generation consoles

Support for PlayStation 5 activities

CARS & SCHEMES

Fixed an issue for Career Mode where players were appearing under their car
Fixed an issue where anti-lock brake system was stuck on
Fixed an issue where sponsored logo’s light was heavily reflected on the cars while on track

TRACKS

Fixed an issue with the lighting at some of the night race tracks

PIT STOPS

Fixed an issue in which high assists caused difficulties while pitting at certain tracks

AI

Fixed an issue in which the AI are driving off the apron and cutting corners short at Homestead
Fixed an issue in which AI takes control of a user’s car when passing next to the pit stop entrance

UI

Fixed an issue that showed miscellaneous stats incorrectly for stages in standings menu
Fixed an issue in which a quick selection of options from the Garage Pause Menu would trigger a softlock
Fixed an issue that would cause the title to crash while being idle in Race Results screen at COTA after unlocking the “Road Course Ringer” and “Winner” trophies

Related Software

NASCAR 21: Ignition

Announced with the acquisition of rFactor 2 and Studio 397, this title is expected to use the rFactor 2 physics as a base on all platforms.

 
 
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