Featured

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Motorsport Games have released their first in-house title since taking over 704Games, the studio behind the NASCAR Heat franchise, and redeveloped using the rFactor 2 engine as a physics base. It has since had a number of patches that you can see detailed here and below. The launch trailer can also be found below.

View on YouTube

Day 1 Patch:

Xbox Patch 1.1.0.0 | Playstation Patch 1.01 | PC/Steam Day 1 Update 7523975

Added support for Logitech G29 and Logitech G920
Fixed an issue on Xbox that could cause the game to enter an unresponsive state if the user is changed during game suspension
Fixed a blurry jumbotron image
Fixed an issue that could cause the game to crash if the console runs out of storage space
Fixed a very rare issue that could cause the game to crash with damage set to Visual Only
Fixed an issue that could prevent races from starting at Daytona
Resized pit options to better accommodate non-English languages
Introduced Charters into Career
Introduced the option to start from scratch again in the Paint Booth
Improved the performance of some smoke effects
Added the “1 can” refueling option to the pit menu
Added additional repair option to the pit menu
Tidied up how the Camaro logo was displayed on custom vehicles
Fixed a progress issue in Career that could occur if the player didn’t have an active contract
Fixed an issue that could cause the diagram on the Car Setup screen to appear smaller than intended
Fixed an issue that could player cars to be forced through the floor after a high speed collision
Added additional number styles to the Paint Booth
Fixed an issue that was causing tires pressures to be shown as having negative values
Allow the player to set their own name in Career
Sped up the rate at which cars load in the main menu
Improved texture loading during cutscenes
Fixed an issue that could cause the spotter subtitles to remain on screen
Increased the speed that players cross the start line after a rolling start
Fixed a rare lighting issue at Talladega
Fixed an issue that would cause race results to change after watching a replay
Fixed an issue that was impacting on-track performance while in a pack
Fixed an issue that would prevent the player from restarting a Qualifying session
Fixed an issue that could cause the player car to overlap with AI cars during pit scenes
Updated the control map image
Improved the performance of online games for players with poorer internet connections
Fixed an issue that could cause the player car to park at an incorrect pit stall
Fixed an issue that would cause AI Practice times to display as 0.000
Fixed an issue that would cause the AI to display incorrect qualifying results if the player skips the session
Fixed an issue that would cause the player to lose control of the car after a pit stop
Fixed an issue that would cause the sky to flicker aggressively as the sun set
Improved AI performance around Bristol Dirt
Improved AI pitting behavior
Fixed an issue that was preventing the Pole Sitter achievement/trophy from unlocking correctly
Fixed an issue that was causing track wall colors to bleed onto the track surface
Improved AI behavior around COTA
Improved AI behavior around Charlotte Roval
Fixed an issue preventing 100% length races from completing
Fixed an issue that would prevent a full replay from being played on PlayStation
Fixed an issue that could cause the race to continue to run after the player chooses to restart
Fixed an issue where some drivers were assigned the incorrect number
Updated windshield banner
Improved audio mix for views within the car
Improved AI pit entry behavior
Updated localizations across the game
Improved the AI’s ability to drive on dirt!
Corrected the car spoiler colors
Resolved an issue that was causing some logos to appear at a lower quality
Resolved an issue that was causing tires to appear incorrectly during the victory lane sequence
Fixed an issue that could cause the AI to retain control of the player car after multiple yellow flags are triggered
Fixed an issue that could cause the crew chief to appear with an untextured face
Added animation to 1 can pitstop
Improved the responsiveness of the spotter
Fixed an issue that would cause qualifying sessions to end too early
Fixed an issue that was preventing matt textures from being properly displayed
Fixed an issue that could cause the autopilot to retain indefinite control of the player car after a pitstop
Fixed a rare issue that could cause the game to crash when viewing a replay
Fixed an issue that was causing some areas of the Toyota Camry to appear as transparent
Fixed an issue that could cause AI cars to be shown with low levels of detail during a replay
Increased AI speeds across all tracks, making them competitive
Fixed an issue that could prevent caution flags from being properly displayed
Fixed an issue that could cause a crash when loading into practice sessions at Texas, Indianapolis Road or COTA
Fixed an issue that could cause the cockpit view to stutter while on track
Fixed an issue that was causing the incorrect rim color to be shown on some cars
Fixed an issue that would cause sections of the track to suddenly become invisible at Homestead Miami
Updated the career Playoff logic to make it more accurate
Fixed an issue that could cause the HUD to display inaccurate lap data in qualifying sessions
Fixed an issue that would cause the wrong car to be displayed during Victory Lane scenes
Fixed an issue that would cause damage to carry over between sessions
Fixed an issue that could cars to appear on fire at the start of practice sessions(!)
Fixed an issue that was causing the steering wheel to display if the Steering Animation option was set to None
Added an visual prompt to inform players that they are driving in the wrong direction
Fixed an issue that would prevent the HUD from being correctly updated during road course qualifying
Improved the visual driving line overlay across most tracks
Fixed an issue where the last lap HUD was being displayer as “-1”
Fixed an issue that was causing some audio to still be played when the master volume is muted
Added helper text to main menu options
Fixed an issue that was causing AI drivers to suddenly switch lanes at the start of a race
Fixed an issue that could cause the Paintbooth UI to become inaccurate
Fixed an issue that could cause some logos to be shown at an incorrect size
Fixed an issue that could cause chase cameras to suddenly clip inside the player car on certain tracks
Improved UI performance on console
Updated the wedge values in the pit menu
Fixed a rare issue that could shadows to flicker
Fixed an issue that could prevent players from being returned to the garage during practice sessions
Added music to the start screen
Fixed an issue that caused the player to gain an unfair advantage at the start of a COTA race session
Added an “unsaved changes” warning when loading a livery in Paintbooth
Added missing button prompts to Paintbooth
Fixed an inconsistency in how we displayed some assists in different areas of the game
Fixed an issue that was preventing the game from pausing while suspended
Prevented players from opening the pause menu in areas they were not intended to
Smoothed out the loading process
Fixed an issue that was causing abandoned changes to be retained in the Paintbooth
Fixed an issue that was preventing some cutscenes from being skippable
Fixed an issue that was causing players to place 1st when disqualified from the session
Fixed an issue that could cause the player car to appear to overlap a second version of itself during certain cutscenes
Fixed an issue that could cause cars to be unexpectedly on fire(!) at the start of road course qualifying sessions
Fixed an issue that could cause the Martinsville Blue Emu trophy to appear at a lower quality than intended
Fixed an issue that could result in blank jumbotrons
Removed the grass that was unexpectedly growing on track at Watkins Glen
Fixed an issue that would cause the wrong number of laps to be displayed in the HUD after restarting a race
Improved AI behavior around Texas and Talladega
Fixed an issue that was causing the wrong helmets to be shown in cutscenes
Made on-track cones load in earlier
Fixed an issue where the manufacturer of custom cars was being incorrectly displayed
Fixed an issue that could cause cars to spawn at incorrect locations
Fixed an issue that could cause players to be placed in the wrong starting position after a restart
Fixed an issue where the front splitter of the Camaro would roll around in sync with the wheels
Fixed a number of issues where it was possible to highlight multiple rows in the pit options
Fixed an issue that would prevent the HUD from being hidden when turned off
Updated camera angles for the intro scenes at some tracks
Corrected some of the navigation in the Paintbooth
Fixed an issue that was causing the Car Setup screen to appear at a lower quality than intended
Fixed an issue that could prevent players from gaining control of the car at the start of a race at Watkins Glen
Added rewind and fast forward functions to the replay
Changed Rookie assists in the datapad to match the main menu
Fixed an issue that could cause the player car to be displayed improperly in some cutscenes
Adjusted the pit line exits at most tracks
Fixed an issue that could cause players to fall out of the track at Charlotte Roval
Added button descriptions to the paintbooth
Updated Indianapolis intro scenes to remove “ugly” camera shots
Updated sunset times to be more accurate
Updated an issue that could cause the AI drivers to break formation during race starts
Corrected typos in a few messages
Fixed an issue that could cause road course qualifying sessions to end too soon
Fixed an issue that could prevent the correct localized audio being played on PC
Fixed an issue that could occasionally cause the game to crash when left idle
Updated the default pit menu selections
Normalized brightness across camera views
Fixed an issue that was preventing sound effects from being played during pitstops
Fixed an issue that could cause the player driver to get stuck partway through a gear change animation
Fixed an issue that would prevent sound effects from playing while driving over the grass in online sessions
Added the jack arrow decals to custom liveries

Fixed an issue that could cause wheels to be shown with missing textures

1.2 Patch

NEW

Added the “Off” steering assist setting with improved control pad feedback
Added the correct localization for ‘vibration’ in the settings menus
Added support for controller vibration on all platforms
Added support for AI difficulty specific qualifying times
Added translations for ‘Language’ in all languages
Added the game’s version number to the Title and Options screens
Added the Right Rear trackbar to the Pit Stop options
Added visual feedback for a player when their party host has started matchmaking
Added brake markers to Charlotte Roval
Added brake markers to Daytona Road Course
Added brake markers to COTA
Added brake markers to Indianapolis Road Course
Added brake markers to Road America
[PC-only] Added support for networking errors
[PC-only] Added support for player name entry in Career
[PC-only] Added a recommended controller configuration
[PC-only] Implemented the full PC Display options

ADJUSTMENTS

Refined the “Low” steering assist option to make it more consistent
Reworked the pit crew helmet colors so they better matched their car’s paint scheme
Refined the contracts that the player would receive in career based on their performances
Refined the career team reputation to more directly reflect the player’s performances
Refined the behavior of the look back functionality on the Chase Cameras so that it snaps instead of rotating
Reworked night lighting so that races start closer to their finish lighting conditions when racing shorter distances
Refined the AI qualifying times to allow the player to set more competitive times
Refined the rolling start speeds in Practice and Qualifying to help achieve more competitive lap times
Removed the sportscaster VO from the intro to online races

FIXES

Fixed a number of stability issues
Fixed a number of issues where the application was unresponsive for an extended period of time
Fixed an issue where the title would crash if the player didn’t have enough hard drive space
Fixed an issue where the game could freeze when starting a race weekend Fixed an issue where the spotter would repeat voice/text lines and interrupt
Fixed an issue where the wheels would blur incorrectly
Fixed an issue where the damage animations could look incorrect in certain circumstances
Fixed an issue where the player had to press a button too many times to enter a game after accepting an invite
Fixed an issue where Black Flags were being thrown incorrectly
Fixed an issue where the AI would slow down excessively at Talladega and Nashville
Fixed an issue that prevented the AI from running their alternate paint schemes at the corresponding events
Fixed an issue that prevented certain numbers from being selectable in the paint booth
Fixed an issue where two cars would overlap in the Paint booth save slot thumbnail
Fixed an issue where the language would change back to English unintentionally
Fixed an issue where age gated content could be seen in the Main Menus by players who were under 21
Fixed an issue where age gated content could be seen in Online Races by players who were under 21
Fixed an issue where the screen would not correctly resize on 4K monitors
Fixed an issue where the dash cam could sometimes launch with a horizon stabilized effect
Fixed an issue where resolution changes had no effect in game on PC
Fixed an issue where PC display settings were not being correctly applied
Fixed an issue where cars would randomly disappear during online races
Fixed an issue where delayed matchmaking could cause players to be stuck in their garage
Fixed an issue where a player would occasionally not make it into an online session
Fixed an issue where a player could get stuck during the transition into the race
Fixed an issue where the default settings for novice assists were inconsistent between the main menu and the data pad
Fixed an issue where the checkered flag text was hard to read
Fixed an issue where the racing line assist was inconsistent at certain race tracks
Fixed an issue where the game could crash on the race results screen
Fixed an issue where the car Level of Detail could change at high speeds when using Chase Cameras
Fixed an issue where the player’s pit lollipop always showed 00 in career mode
Fixed an issue where the player’s car could temporarily be controlled by the AI after dismissing
the Pause menu in an online race
Fixed an issue where player cars could remain in the air for a prolonged period of time after a high speed collision in online
Fixed an extremely rare issue where a player could receive a mechanical failure during an online race
Fixed an issue where the pit stop cutscene would not trigger under certain circumstances at
Bristol and Bristol Dirt
Removed the realistic damage option to prevent an issue where players could get stuck after
getting a DNF Fixed an issue online where the player could see a default paint scheme rather than their selected one
Fixed an issue where sometimes the player could not interact with all the datapad options
Fixed an issue where players could be incorrectly flagged in an online race
Fixed an issue where some driver numbers would not display in the Career Legacy Leaderboard
Fixed an issue where the player could not see which layers were selected in the paint booth
when the layers were white
Fixed an issue where the ‘New Decal’ sub menu would display the previously selected category
Fixed an issue where the sound effects in the Online game lobby were missing
Fixed an issue where the menu backgrounds could appear inconsistently
Fixed an issue where a crown icon would appear next to every player in an online lobby
Fixed an issue where scrolling through a large number of decals could cause the selected item to appear off screen
Fixed an issue where players with the Sonic Radar 3 application could cause the game to give a fatal error
Some special characters would display corrupted when playing in French
Fixed an issue where the Quit Game confirmation message was incomplete
Fixed an issue where the player’s name was not correctly displayed in the Silly Season menu
Fixed a typo in the team profile description for Hendrick Motorsports
Fixed an issue where the player could adjust their steering assists when using a racing wheel
Fixed an issue where the AI cars would drive around too fast in the background of the results screen
Fixed an issue where the UI inputs would disappear after opening the pause menu while in the garage or pit lane.
Fixed an issue where some AI drivers would not appear on the data pad overview screen
Fixed an issue where the player car would sometimes clip with some of the pit road assets
Fixed an issue where the incorrect paint schemes could appear in the pre session cutscenes
Fixed an issue where the framerate could drop around the pit lane area at Charlotte
Fixed an issue where the sun would not set during the day night transition at Charlotte
Fixed an issue where the Digital dash lap counter was not in sync with the in game HUD
Fixed an issue where the car setup changes would appear to not save after exiting the Data pad
Fixed an issue where the video quality options would display ‘Detail Preset’ and not their correct settings
Fixed an issue where all the cars would not render during the pre race cinematic at Martinsville
Fixed an issue where Anisotropic filtering was localized incorrectly
Fixed an issue where Overcast skies at Talladega would cause lighting issues
Fixed an issue where opening and closing the pause menu would change the settings in the Pit
Options HUD
Fixed an issue where the driver model in the replay would reflect the cockpit animation settings
used by the player in race
Fixed an issue where the title would not enter windowed mode when using a 1920×1080
resolution Fixed an issue where the Track bar adjustment could not be selected under Yellow Flag conditions
Fixed an issue with a prolonged black screen after selecting return to garage during a practice session at Phoenix
Fixed an issue where the HUD relative leaderboard would display inconsistently at Las Vegas
Fixed an issue where the player’s car could be seen to be moving on the Data pad Overview map
Fixed an issue where the player’s car could start smoking in the garage area
Fixed some inconsistent environment collisions at Sonoma
Fixed some inconsistent environment collisions at Watkins Glen
Improved the AI cars ability to blend from pit road onto the race track at Charlotte
Fixed an issue where the car could snap right with minimal input using low steering assists
Fixed an issue where the AI could brake at the Daytona Road Course start/finish line
Fixed an issue where the decal value numbers didn’t adjust when undoing changes
Fixed an issue where paint schemes could appear more saturated on the Chevrolet Camaro
Fixed an issue where the prompt from the Calendar in career could change position on screen
Fixed an issue where the player’s car might not load into the background of the career menus
when returning from a race
Fixed an issue where the car’s wheels would appear to be still spinning while it was stationary in a pit stop
Fixed an issue where two driver models could be seen sat inside the player’s car
Fixed an issue where repeatedly accessing the pause menu could cause it to appear faded
Fixed an issue where the Pace Car could be invisible during a qualifying session at Las Vegas
Fixed an issue where the player could be removed from an online lobby with no reason provided
Fixed an issue where the Brightness setting could be altered without accessing the screen tab in
the Pause Menu
Fixed an issue where the player could navigate the menu behind a controller disconnected message
Fixed an issue where disconnected players were not always moved to the pits in online races
Fixed some inconsistent environment collisions at Road America
Fixed an issue where some tracks didn’t have two lap qualifying when they should have
Fixed an issue where quickly leaving some career submenus could cause them to disappear
[PlayStation-Only] Fixed an issue where the title would crash when adjusting the brightness
[Xbox-only] Fixed an issue where the title would freeze in the menus on Xbox Series X/S consoles
[Xbox-only] Fixed an issue where the title could crash when changing users during a loading screen
[Xbox-only] Fixed a typo in a network disconnection message
[PC-only] Fixed an issue where the title screen would run with an uncapped framerate
[PC-only] Fixed an issue where the ‘Exit’ button was not localized
[PC-only] Fixed an issue where the ‘Quit’ prompt was not localized
[PC-only] Fixed an issue where the pause menu would lose functionality after changing audio
options during a session [PC-only] Fixed an issue where the player’s custom paint scheme did not appear correctly when using Low graphics settings
[PC-only] Fixed an issue where some Achievements were not unlocking correctly
[PC-only] Fixed an issue where the Mouse Cursor would stay on screen during active gameplay
[PC-only] Improved the detail of the rear view mirror
[PC-only] Fixed an issue where the online veteran achievement appeared twice
[PC-only] Fixed an issue where some wheel names would be cutoff in the Controller menu
[PC-only] Fixed an issue where the Display settings appeared to reset when leaving the Pause Menu
[PC-only] Fixed an issue where the paint booth color picker was not fully visible at certain resolutions

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.