Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Motorsport Network’s core businesses were acquired by an investor group GMF Capital yesterday. Interestingly, the entertainment division, which includes Motorsport Games, was not part of the deal.
I’m interested to see where this takes things, whether Motorsport Network will continue to have a line of credit that Motorsport Games can use, and just how the company is going to be structured now that is stands alone without a parent organization.
The non-acquisition of Motorsport Games was announced in this article. Quoted below:
A part of the deal that isn’t included in the acquisition is the MSNM Interactive Entertainment division, which includes Driven Lifestyle and Motorsport Games. This will allow the new company under Fegel and GMF Media to focus on the core automotive and motorsports spaces that will now become the primary part of the entire company.
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