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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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Motorsims have announced SCCA Can-Am, a new sim expected to release early next year, featuring “an exact simulation of the road-racing endurance challenges that made the sport one of the most popular racing series of the early 70’s” which I’m assuming means it will be based on that era. Though it does say they will be including the Spec Racer Ford… I guess we’ll find out more soon.

Press release:

Motorsims Announces Development of SCCA Can-Am PC Racing Simulation
Online and CD ROM Simulation Based On Legendary Road-Racing Event

Las Colinas, TX (June 12, 1999) – Motorsport Simulations (Motorsims), creators of racing simulations and the Motorsims Racing Network online community (http://www.motorsims.com/), today announced the development of SCCA Can-Am, an online and stand-alone retail boxed PC CD-ROM racing simulation.

Launching in early 2000, this title is the first to be developed under Motorsims’ long-term partnership with the Sports Car Club of America (SCCA). Following on the heels of Motorsims’ soon-to-be-launched AMA Superbike title, SCCA Can-Am will keep Motorsims in pole position by delivering another exciting, competitive racing experience based on an exclusively-licensed racing property.

“Can-Am is a true fan’s racing format and we’re glad to be part of the resurgence of interest in Can-Am racing,” said Bob McCarthy, Motorsims’ chairman and founder. “We are e***d to offer a competitive online product to racing enthusiasts who have been waiting for this kind of reality-based experience.”

“The Sports Car Club of America recognizes that Motorsims has the same enthusiasm for racing that all SCCA members share. We look forward to them bringing Can-Am prototype racing to computer gamers and the Internet,” said Dennis Dean, vice president of the SCCA.

SCCA Can-Am is set to offer racing enthusiasts an exact simulation of the road-racing endurance challenges that made the sport one of the most popular racing series of the early 70’s (revived in 1998 — Can-Am is now in its ‘modern era’). The game will utilize Motorsims’ proprietary game-engine technology designed as an online *** network and dedicated to the specific demands of racing simulations. In Can-Am, famous chassis and engine manufacturers combine to create open-cockpit, closed wheel cars. In addition, Motorsims will include SCCA’s popular SpecRacer Ford series racing as a ‘training mode.’

“Can-Am racing is well suited to racing simulation because it is all about understanding things like detailed suspension-tuning and tire dynamics,” said Motorsims Director of Design and Planning, Mark Miller. “We’re also researching night driving as well as the effects weather on tracks, which are important aspects of endurance racing.”

About motorsport simulations

Headquartered in Las Colinas, TX, Motorsport Simulations was founded by Bob McCarthy. The company offers motorsport enthusiasts the opportunity to experience authentic competitive motorsport racing through first-class computer simulations. Motorsport Simulations has alliances with a number of leading personalities in the racing world. These alliances include Pat Patterson, publisher of the authoritative facts-and-figures guidebook Pat Patterson’s Guide To Racing; Dave Despain, a noted racing analyst and Speedvision broadcaster; Chet Burks, Executive Producer of Chet Burks productions, which produces popular motorsport racing events for a number of media outlets; David Sadowski, a current racing analyst and former AMA champion; and Lance Holst, former AMA race team manager and current Roadracing Editor at Motorcycle Performance magazine and riding instructor at the STAR Motorcycle School.

More information on Motorsport Simulations can be found on their Web site at http://www.motorsims.com/.

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