Share News

Facebook Twitter Reddit

Search

Featured Article

An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Game DatabaseRSC contains a database of 158 developers, 475 software titles, 374 cars, 42 bikes, 242 tracks and more...
Brabham BT24

Generally credited with being the car that won the 1967 title, the Brabham-Repco BT24 ran in eight of the 12 races, winning three times and taking 11 podiums that year.

World Champion Denny Hulme and team owner Jack Brabham also drove the BT19 and BT20 earlier in the season.

First seen in sim racing with GPL (1998).

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
Sim racing video databaseRSC contains a database of videos back to the 1980s catalogued as intros, laps, trailers, unboxings and more...
More Playable

Featured Browser Playable

Play retro racing games in your browser and on mobileRSC contains a database of emulated software you can play in your browser...
Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership, Facebook subscription or by using any of the affiliate links below. Have any other ideas of how to support? E-mail us.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
FanaticalCDKeysAmazonAmazon UKProject Motor RacingiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42
Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.
You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
Same Author

Tim Wheatley

Milestone have today released their 2023 simulation featuring MotoGP, Moto2, Moto3, and MotoE categories releasing on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam. You can purchase here.

Launch Trailer:

View this video on YouTube: https://youtu.be/IgybPk3aUaE and please consider subscribing to RSC’s channel.

Press release:

MILESTONE AND DORNA ANNOUNCE THE RELEASE OF MotoGP™23
The franchise renews with Neural Aids, Turning Points, Dynamic Weather, Flag-to-Flag and… a social network!

Theale, UK – June 8, 2023 – Milestone and Dorna Sports S.L. are excited to announce the release of MotoGP™23. This latest installment in the iconic franchise includes all the official riders, circuits*, and formats from the 2023 season across the MotoGP™, Moto2™, Moto3™, and MotoE™ categories. Available today, fans can enjoy the game on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch™, and Steam.

TAKE CRUCIAL DECISIONS

MotoGP™23 includes a redesigned career mode, offering players a unique journey to become motorbike racing legends. The game introduces Turning Points that shape players’ careers based on their performance and choices. For example, successful results in the Moto3™ debut season could grant immediate access to the Moto2™ or MotoGP™ categories, thereby accelerating class progression. The game goes beyond mere race victories, by incorporating objectives that have an impact on bike development. This added depth to the gameplay will encourage players to engage in multiple seasons, enhancing the overall experience.

SOCIAL RIVALRIES: A NEW DIMENSION OF COMPETITION

MotoGP™23 introduces a social network, allowing interaction beyond the racetrack. This new feature allows players to forge alliances or instigate rivalries, with AI behavior during races influenced by players’ actions on the social network. Maintaining a positive reputation is vital in MotoGP™23 as it not only affects the reactions of other riders but also influences the goals set by the team for the players. Be warned: each team has only two slots, and failure to meet these objectives may result in termination at the end of the season. Additionally, improvements have been made to AI behavior, with each rider now possessing a unique personality and riding style that accurately reflects their real-life counterparts.

LEAD THE WAY

In MotoGP™23, the responsibility of motorcycle development falls on the lead rider of the team. Players must prove themselves worthy of this role and strive to move beyond being a second rider. Progression is achieved through Turning Points, which allow players to ascend within team hierarchies and contribute to the technical development during tests. This also applies to AI-controlled teams, whose bikes will evolve from their standard performances, leading to potentially unexpected outcomes each season. As a result, the performances of rivals will change every year, requiring players to not only focus on their own bikes’ performance but also keep an eye on the performance of the other riders.

UNPREDICTABLE AND IMMERSIVE

MotoGP™23 introduces two groundbreaking features that aim to revolutionise players’ experiences and enhance the game’s realism: Dynamic Weather and Flag-to-Flag** races. The first brings the unpredictability of real-world racing conditions into the franchise. A sunny and dry race can swiftly transform into a waterlogged battleground, challenging not only players’ racing skills but also their adaptability, as they navigate through shifting grip and visibility conditions. The second feature, Flag-to-Flag, allows riders the option to return to the pit-lane and switch bikes in response to changing weather conditions. This rule is now incorporated into MotoGP™23, intensifying the level of realism and offering an engaging and immersive racing experience like never before.

LEARN TO RIDE WITH NEURAL AIDS

To meet newcomers’ needs, MotoGP™23 introduces new Neural Aids for brakes, acceleration, and handling. These aids are designed to offer an accessible yet challenging gaming experience, allowing players of all skill levels to feel the adrenaline rush of real MotoGP™ racing. In addition, the beloved MotoGP™ Academy makes its return to assist players whether they’re learning the basics or refining their techniques through specialised training sessions.

REVVING UP MULTIPLAYER ACTION

MotoGP™23 takes multiplayer gaming to new heights by offering a wide range of options designed to enhance interactivity and social engagement. One of the most exciting additions is cross-play***, enabling players to race against others regardless of their gaming platform. Additionally, MotoGP™23 introduces Ranked Races, a new feature designed to ensure a fair and competitive gaming experience by matching players with other with similar skill levels. This fosters more competitive and thrilling race where everyone has a chance to shine. However, there is also room for local multiplayer experiences, as the beloved 2-player local split-screen** feature makes a return, allowing friends to share a screen and compete in a side-by-side, creating and exciting and immersive racing experience right in their living rooms.

LEAVING A MARK ON THE TRACK

MotoGP™23 will also offer various graphic editors to allow riders to customise their two-wheel experience. The helmet editor gives players the opportunity to add extravagant colors or maintain a sleek minimalist design to their avatars. With the sticker editor players can select from a wide range of designs and customise their bikes with unique decals.

The racing number editor gives players the freedom to add an additional layer of individuality, providing a symbol for their identities. Lastly, the butt patch editor allows players to design their own patches to be worn on their racing suits. These editors collectively offer players the ability to male their journey in MotoGP™23 even more unique and personalised.

*Career mode includes Kazakhstan Grand Prix.
**Flag-to-Flag, split-screen and online multiplayer not supported on Nintendo Switch. 8 players local multiplayer available on Nintendo Switch.
***Cross-play not available on PC and Nintendo Switch versions.

Nintendo Switch is a trademark of Nintendo.

For more on PLAION UK, visit the official website and follow PLAION UK on YouTube, Twitter, Instagram and Twitch.

About Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world. The 200+ people team is responsible for hit series like MotoGP™, MXGP and Monster Energy Supercross – The Official Videogame, as well as own IPs Ride and Gravel. For more information please visit www.milestone.it

Related News

Related Software

MotoGP 23

Announced February, 2021 with the extension of the MotoGP license until 2026.

 
 
Admin | Cookie Policy | Race Sim Central © 1999 - 2025