As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Lords and ladies of the tiny changelog, Milestone, have graced their subjects with a new patch that does the two things I was able to fit into the post title. So, I guess, I’ll repeat it here. Check out the changelog below.
Changelog:
– Fixed issues with the helmets of some MotoGP™ riders.
– Improved the performance of the MotoE opponents.
Note: A tiny changelog isn’t necessarily a bad thing, but I have to amuse myself somehow. LET ME LIVE!
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