Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Milestone today deployed an update for MotoGP that finally adds the 2022 liveries and riders, as well as updating trackside ad banners to the 2022 season. At the moment there is just one screenshot, below, but I expect there to be more once they do their official press deployment.
Official notes:
– MotoGP™ riders and bikes updated to the 2022 season
– Re-Tuning of the official riders skill according to the ongoing season
– Circuit banners updated to the 2022 season
– New celebration Cutscene at the end of online races
– Increased the number of different characters in the 3D environments
– New “Content Creators” stickers in the graphic editor section
– Minor fixes
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →