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Milestone today released their 2022 MotoGP simulation on multiple platforms, with the most interesting additions being a 2009 docu-gameplay feature and (finally) a number of user guides and tutorials to help people learn how to properly get to grips with the difficulties of racing on two wheels.
You can view more details in the press release below, or order from Steam here.
I did not get a pre-release key for this one like I did last year as I neglected to ask, but have now. I’ll try to get one up as soon as I can.
Release screenshots:
Trailer:
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Press release:
Milan, Italy, February 24, 2022.
Milestone and Dorna Sports S.L. are proud to announce MotoGPTM22, the next chapter of the celebrated two-wheel racing simulation game.
Coming to PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo SwitchTM and Steam MotoGPTM22 is set to launch on April 21st, 2022.MotoGPTM22 continues the great legacy of the franchise, adding amazing new features to the game. (NINE) Season 2009 is a brand-new mode to re-live one of the most incredible seasons in the MotoGPTM history. Players will enjoy a real docu-film narrated by Mark Neale, director of the best MotoGPTM documentaries, with more than 50 minutes of original footage from the 2009 Season. But players won’t just witness history, they will be part of it too! In fact, the fate of the race will be in the player’s hands thanks to dedicated challenges to live again and play the most iconic moments. Players will find themselves in the boots of legendary riders such as Rossi, Pedrosa, Stoner and Lorenzo, trying to replicate history!
This year, MotoGPTM22 also added new features dedicated to the newcomers, who are not familiar with the series, and to those who simply want to improve their style and master the gameplay mechanics. With the revised Tutorial and the new MotoGPTM Academy now everyone can become a champion.
The Tutorial now features a series of short gameplay sessions, to help new players to understand the basics of the game and feel confident on the bike through specific challenges focused on electronics, tire consumption, brakes temperature and core differences between the three main categories.
The new MotoGPTM Academy will teach how to improve the riding style to be faster on every track, explaining the secrets to face of all the curves in each track with specific challenges.
On top of that, the Adaptive Difficulty System will help players through in-game pop-up messages, suggesting how to adapt and modify the difficulty level based on their skills. For example, the game could recommend lowering the difficulty if players don’t complete specific challenges or enable some helps in case of too many falls, or even suggest playing the tutorial dedicated to the tire consumption in case they finished a race with tires in bad conditions. These hints will appear at the end of the race and players are free to follow these suggestions or not.
MotoGPTM22 is also enhanced in every aspect. For those who are looking for a true next generation experience, here’s what the game has to offer:
● A level of realism never seen before: new face animations, improved 3D characters and pits
● Ride Height Device: players will be able to manually manage the locking mechanism of the RHD
and control the compression of the bike’s suspensions
● Enhanced tracks: surfaces have been improved to have a better rideability
● Improved Suspension system: refined for a better feeling when passing over curbs
● Tire deformation, a more realistic tire behavior making the experience even closer to realityBigger, sharper, faster!
MotoGPTM22 includes also the full 2022 season with all the official content, including 120+ official riders and 20+ official circuits. Additionally, 70+ Historic Riders and bikes are available to bring back all the emotions of MotoGPTM legends.
The Managerial Career is back, allowing players to create their own team or join a real one managing every aspect of the strategy, from Bike Development to the dedicated staff that will support the rider. Players can also customize the season itself, choosing which Grand Prix they want to play from a different set of calendars.
And for the first time in the series, MotoGPTM22 features the highly anticipated 2-player local split-screen*, online multiplayer* and cross-play through consoles of the same family.
MotoGPTM22 will be released on April 21st, 2022 on PlayStation 4, PlayStation 5**, Xbox One, Xbox Series X|S**, Nintendo Switch and Steam.
**Free upgrade and Smart Delivery are supported
*Split-screen and online multiplayer not supported on Nintendo SwitchAbout Milestone
Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developer in the world. The 200+ people team is responsible for hit series like MotoGPTM, MXGP and Monster Energy Supercross – The Official Videogame, the acclaimed Hot WheelsTM Unleashed, as well as own IPs RIDE and Gravel. For more information please visit www.milestone.it
About Koch Media
Koch Media is a leading producer and distributor of digital entertainment products (software, games and films). The company’s own publishing activities, marketing and distribution extend throughout Europe and the USA. The Koch Media group has more than 19 years of experience in the digital media business, and has risen to become the number one distributor in Europe. It has also formed strategic alliances with numerous games and software publishers: Bethesda, Capcom, Kaspersky Labs, NC SOFT, Sega, Square Enix and Tecmo-Koei, etc. in various European countries. With Headquarters in Planegg near Munich/Germany, Koch Media owns branches in Germany, England, France, Austria, Switzerland, Italy, Spain, the Nordic regions, Benelux and the United States. www.kochmedia.com
Here are the details on the day one patch:
– Added “MotoGP™ Academy” game mode
– Improvements to the menu page and user interface of “NINE – Season 2009”
– Added a new Cut Scene on the boot of the game
– Added 3D models for some of the official Managers of the MotoGP™ teams
– Added Valentino Rossi’s murales on Valencia
– Custom helmets sizes and proportions have been revised
– Implementation of a new GFX system that projects clouds shadows on the circuit
– Quality improvements to the Artificial Intelligence
– Minor fixes
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