Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Milestone have today released MotoGP 21, their 2021 MotoGP, Moto2, Moto3 and (in an upcoming update) MotoE bike sim. I haven’t written a review for a sim for about 20 years, but Milestone were kind enough to send me an early access key and I posted my review earlier today.
If interested check out your purchase options. Release trailer below:
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →