Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Milestone have today released MotoGP 21, their 2021 MotoGP, Moto2, Moto3 and (in an upcoming update) MotoE bike sim. I haven’t written a review for a sim for about 20 years, but Milestone were kind enough to send me an early access key and I posted my review earlier today.
If interested check out your purchase options. Release trailer below:
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