Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Milestone released a patch for their Monster Energy Motocross 5 title today. As usual with both this and their MXGP title, the updates have a small list of changes…
v1.0.0.5 is the version listed on Steam. Other platforms vary.
– Your Helmet Editor is not complete without the Sticker Editor! Now you can create and share new stickers for the helmet!
– Fed up with the usual championship? Create new ones with the Custom Championship feature available in the single player menu! Decide how many and which tracks to insert and become the undisputed champion!
– Minor fixes
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