Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Invictus have released modding tools for CRC on Steam.
The tools allow you to make your own addon cars, tracks and gamemodes for Cross Racing Championship. The tools are provided as-is, there’s no official support for them. You need to have Cross Racing Championship Extreme in your Steam library to use the tools.
PACKAGE CONTENTS:
– Plugins for 3ds max (Invictus shader, SCX export v4)
– Scripts for 3ds max (SPL tools, pos/rotation tools, etc.)
– Tutorials
– Example gamemode sources
– Example map
– Resconvert for making .rpk files
– Documentation files
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →