Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Embracer Group, the parent of Milestone (SBK 22, MotoGP 23, Monster Energy Supercross 6, etc), Plaion (publishing wing behind many titles), Saber Interactive (SnowRunner, Dakar Desert Rally, etc) issued 80,000 new shares this week and raised $182 million according to a recent article by gamesindustry.biz.
The parent company is deeply involved with a massive amount of projects past, present and future so it’s quite concerning when a company of this size appears to have stumbled financially. Embracer are targeting a net debt of $729 million by the end of the current financial year.
You can read more at gamesindustry.biz.
No replies yet
Loading new replies...
Join the full discussion at the Race Sim Central Community Forums →