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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

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Sauber C13

First seen in sim racing with GP2 (1996).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

As a part of their esports previews ESL have shown the Mercedes-AMG GT3 and Spa-Francorchamps will join the already seen Audi R8 GT3, Porsche 911 (992) GT3 R, BMW M4 GT3, Goodwood Hill Climb and Hockenheim. See them in the ESL R1 trailer below.

I am curious just how this team is going to pull this off for the date stated… However, the art level and details in the Spa track model appear to be well ahead of what we saw of Goodwood. Maybe they’ve been working on this for a lot longer than appears.

View this video on YouTube. Please consider subscribing to RSC’s channel.

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