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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

 

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The 1988 March Engineering 88C Indy car was driven to 2nd place in that year’s Indianapolis 500 by Emerson Fittipaldi, and was powered by either a Chevrolet or a Porsche engine that year. The 88C was outclassed by the Lola and Penske chassis that year, but still ran in the Champ Car/IndyCar Series until the end of 1989.

First seen in sim racing with Indy 500 (1989). The manual for Indy 500 states that their March chassis is a March-Cosworth, and this means you replace the March-Cosworth of Rich Vogler, who started 33rd and finished 8th in 1989. Only four of the 33 starters ran March chassis that year, and just three of them with Cosworth power.

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