Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Legion of Racers have worked with Competition Company, developers of Rennsport, to bring their AC track mod to the title as the “first community-featured street circuit” in the title for this week’s 1.7.0 update. The track, a part of the Hyper Drive Cities league/esports events looks decent in the trailer, if a little low-poly similar to the wall at the in-house-created Goodwood, where I’d have expected to see rounded walls/armco.
In any case, happy to see this. The update also adds some online competitions and includes some fixes and tweaks as seen in the changelog below.
Here are a few stills taken from the trailer:
The trailer:
View this video on YouTube: https://youtu.be/lNDf5ejjt_4 and please consider subscribing to RSC’s main channel.
Changelog:
New content
Added Orchard Road Street Circuit
Added beta liveriesPhysics
General
Fixed problem with cars shaking it out on the gridPorsche 911 GT3 Cup (992)
Fixed issues with car setup which made the car faster than expectedGameplay features
Implemented Leagues
Tracks
Fixed problems with stuttering happening on some maps due to light updates
UI
Changed main menu layout
Changed UI background images
Changed in-game loading screen background and layoutGeneral
Added in-game credits
Fixed problem with yellow flag indicator sometimes blinking
Fixed some problems with car lights not working correctly in some cases
Fixed problem with new content being hidden by filters when car filters were applied in room settings before the patch
Small CPU performance optimizations (more coming soon)Know Issues
Rolling Start Limitations (No UI to aid the driver in what their position/speed in the rolling start should be (coming soon))
If the master volume slide is at 20 or lower, engine sound is not audible in the Porsche 911 GT3 R
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