If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
While Black Delta continue development of KartKrafts multiplayer infrastructure, they decided on December 23, 2019 to release the community developed North Texas Karters circuit mod in Early Access. The project was led by community member Hooves and was modelled and textured using drone photogrammetry. The race track is 0.5 miles/0.8KM in length with nine turns and two long straights.
It looks *very* early in terms of track development, based on the video below:
Here are the full build notes:
Mods
Added community developed North Texas Karters circuit developed by ‘Hooves’Gameplay
Increased accuracy of sector times in Time Trial leaderboards. Now using same rounding method in HUD and Leaderboard displaysPhysics
Fixed the issue where upshift would sometimes fail depending on setup or chosen event
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