If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Motorsport Games have posted a community update for KartKraft users outlining plans to release an update next month that will include multiplayer additions.
Here is the text from the post:
27 Apr – KartKraft Community Update April 2022
In light of recent community discussion we wanted to take a few moments to give you all clear assurance that development work on KartKraft continues and has in no way slowed since coming out of Early Access. We remain committed to creating the best simulator in its class and are as excited as ever for the future of KartKraft and its community of players.
A multiplayer racing mode, to go along with our initial online offering has been a key focus of the team since coming out of early access; something we know that you as a community have been looking forward to and that we have been wanting to bring to KartKraft for some time. As you will appreciate, this is a significant undertaking for a small team, and we don’t want to rush this feature out until it’s robust and of the quality that you all expect.
In the meantime, we have some other updates in the works that we think you’re going to like, and that will be rolled out prior to multiplayer races. By the middle of next month, some of these updates will already be live and we will have more details to share about our plans for KartKraft going forward.
The development team would like to thank you all for your ongoing support of KartKraft – it means a lot to us that you’re so passionate about the game that we’ve poured so much of our energy into.
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