Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Gaming Factory have released another update for JDM: Japanese Drift Master that includes the changes listed below.
Hotfix 1.6.1 notes:
Fixed a crash occurring after selecting the career option.
Physics updates: Improved the feeling of drifting with reducing tendency of cars being pushed too much inside the corners instead of maintaining higher angles – less straightening in unwanted moments, smoother drifts. Reduced problems of loosing grip randomly while doing crucial corrections to keep the car under control.
Honda NSX NA1 (1992) – further suspension calibration – better fitment of wheels to body (can be lowered more), the stock suspension height is now also lower.
Honda NSX NA1 (1992) – fixed resetting suspension height after exiting the car setup menu to the open world.
PXN VD10 – added a preset bind / preset Force Feedback.
PXN V10 – added a preset Force Feedback.
PXN V99 – added a preset bind / preset Force Feedback.
Fixed an issue with event Points of Interest markers displaying different icons than intended.