If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Kunos Simulazioni today released screenshots previewing the upcoming US pack with some images of Indianapolis Motor Speedway. These join the Watkins Glen images that were released last week, which I had held off on posting because they never posted then in high quality, and haven’t published them in the press outlet I use. So, sorry they are lower quality but I can’t help that…
Indianapolis:
Watkins Glen:
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